Key Takeaways from Tommaso Di Bartolo, One of the Experts on Web 3.
Tommaso Di Bartolo believes he has sufficiently described Antony’s participation in the metaverse and web3. His observations led him to conclude that this greater involvement may influence human behavior.
Throughout his life, nothing has been the product of a deliberate choice; everything has always been the outcome of his natural curiosity.” Curiosity should be your driving factor if you want to become a great business. Since Tommaso strongly advocates the notion that curiosity is the path to execution and action, Antony, you should never stop being interested in the cosmos. You have a great interest in everything and the capacity to change everything, which drives you to take action. As soon as you begin the activity, you will have a clearer understanding of whether or not it is interesting. According to him, this is when you first become aware of your abilities. His initial presentation was centered on mobile technologies, cloud computing, and security. The majority of the metaverse is the result of human comprehension.
In 2012 and 2013, while working on his third firm, Tommaso became interested in bitcoin. His colleague introduced me to digital money and offered background information. In truth, he brought it down. Following a remark like “This does not seem to be very genuine,” he was asked to speak at UC Berkeley on how to commercialize blockchain technology. Beginning in early 2020, he became a retail investor in alternative currencies and the Bitcoin and Ethereum businesses. The year 2017 has only just begun. Due to the increasing activity of he, you must keep up with current happenings.
Compared to what Web2 can provide, this new degree of involvement is revolutionary. He was the first to recommend that his co-authors on Navigating the Metaverse, Cathy Hackl and Dirk Lueth, begin writing a book together. Cathy Hackl is considered the “godmother of the metaverse” due to her ground-breaking contributions to the field. As a side note, He often joked with her by remarking, “As a Sicilian, Tommaso claim that I am the godfather of the metaverse since it would be absurd.” This is essentially how Tommaso put himself into this situation.
“The Metaverse is not a place. It’s an experience. It’s an extension of our real life. The seamless integration of people, places, and products around us.” -TommasoDiBartolo #MetaverseSummit
— dannygreene.eth (@dannygreene) September 28, 2022
The book’s subtitle is a “guide to Web3’s boundless possibilities.” Beginning with its design and ecology, this web3 universe’s guiding principles are revealed. They give answers to issues such as “How does he grasp web3? What are the different Web3 components? ” Even if it is a non-technical viewpoint, Tommaso would argue that it is almost non-technical. This challenge is pertinent to non-IT professional business leaders, executives, and managers. It is a simple method for joining the ecosystem and learning how to begin. The significance and use of articulating why the economics of the metaverse is so vital. They focus more on non-finite tuples (NFTs) and their use inside the metaverse. What role do NFTs and NFTs play inside the metaverse? Tommaso created a commercialization quadrant that explains to the audience who the target audience is and how to establish a plan for distributing or commercializing NFTs via the different distribution channels that are now available. They devote an entire chapter to examining the optimal methods for establishing a person’s metaverse skill level. Specifically, Tommaso contrasts present marketing with future advertising, which he calls Joint Value Creation, or JVC. This concept shows how value may be generated inside the metaverse and is the focus of his discussion on this issue. This book does not need an engineering background to comprehend; instead, it will guide you and give you a deeper understanding of the possibilities, what you can achieve, and how to get started. One of the most basic and significant differences between Web 1 and Web 2 is that the goal of Web 2 was to get followers. Permit me a moment to take a step back.
Building Web1 websites encourage consumers to see your items and information. This was the outcome of an increase in the websites they controlled and the number of individuals actively seeking input and goods. Then, as technology progressed, many started to question, “Why do they need humans to search for something?” Why don’t they furnish them with the necessary details? The investigations were motivated by social media and mobile gadgets. This was made possible through push notifications sent to your mobile devices. This is when the power of social media first began to emerge. Social media relies heavily on advertisements and advertising-based economic models. They departed from the conventional “WWW” format by substituting “Visit our website” with “Follow us on Twitter, Instagram, etc.” People rapidly realized that the amount of information available was overwhelming. Their approach to making advertisements was complex since it lacked interactivity. This is connected not just with expectations but also with technology development, to the point where web3, blockchain, visibility, and ownership allow us to build immersive experiences. Consider using one of the following phrases: “Please visit our website or follow us on…”
You may choose to consider it an event. Their economy will be defined by the production and demand for distinctive digital assets, which will serve as the focal point of this activity. Because there are more ways to do jobs in the digital world than in the physical world, this digital economy will transcend all national economies and GDPR. If he flipped the viewpoint of the engineers in the metaverse, three separate views would arise. The educational system will adopt an immersive approach to the metaverse’s guiding principle in the following years. This will happen inside our species.
Also read: Cronos’s Ken Timsit Says Web3 Users Will Do More Than Crypto Trade.
This is the case because the existing educational system is flawed. In addition to being outrageously costly and constrained, it is also very fragmented and no longer satisfies our criterion for content-based learning. Due to the immersive nature of the metaverse, microcontent creation will be possible. These micro-contents will be traceable, and we will be able to offer you micro-certificates in exchange. Every book they read, podcast they listen to, webinar they attend, and experience they have will come with a certificate stating that it contributed to the expansion and advancement of our knowledge. Education will become their way of life. It is the first letter. He agrees that the metaverse is everywhere we see. People may think of games when they hear the term “metaverse” since games are now the most popular form of media.
Given that others have stated the same, Tommaso may be compelled to do the same. Games are organized on the blockchain under the Games category. This is either the metaverse or a blockchain-based gaming platform; these pioneering companies cater to early enthusiasts and players. Future iterations of the metaverse will have seamless interaction with real places, people, and items. This will be made possible via modernization. Everything in your immediate environment will serve as an entry point to a digital world, a digital environment that will reward you via tokenomics, a term currently associated with web2.
The actual metaverse, which has reached its utmost potential, will not be accessible to the general public until your real life and the digital realm are entirely interwoven. Those interested in my idea and want to learn more about me may find me on Forbes. In his next piece, which he will post explicitly in September, he will examine the three stages of the metaverse, from early adopters to advanced users. Education and labor distribution are prioritized in the metaverse. There will be more producers, service providers, creators, and developers in the metaverse than in the real world. As more individuals become aware that they will be working in the metaverse, the number of producers, service providers, artists, and developers will rise.
Due to the activation of the GDPR, each country’s gross domestic product, the supply and demand of physical commodities will be eclipsed by the pool and direction of the metaverse, which Tommaso refers to as the gross metaverse product, i.e., supply and demand in the metaverse. This will make supply and demand for physical objects obsolete. Education will be ranked first, followed by the workforce, and GMP will be ranked third. The GDP will rank fourth. This is his take on the past from the future. If you wish to understand more about the metaverse, you can get this book practically anywhere in the United States, including on Amazon. In addition to a course, it features a metaverse peer community, a certificate, and an NFT. If you are interested in taking a class, visit almameta.xyz, since it is more than just a course. If you want to read more Tommaso Di Bartolo-related articles, you can search for his name on Forbes. However, despite its name, it is not red wine.
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